The game’s physics model also helps in making this game feel like it’s very much skill-based, where practice makes perfect and luck (and thus frustration) doesn’t play into it all that much. It’s this kind of table design that gives Timeshock much more variety than your average table, and to this day we haven’t gotten bored of it and we haven’t stopped figuring out new secrets and ways of scoring either. In this case, it’s all about time travel – and completing objectives allows you to travel between different time zones. This means that Pro Pinball Ultra has some exciting features when it comes to the table’s theme and even background story – yes, there is one. For a game that’s not based on a real table, it’s amazing how Timeshock feels more ‘real’ than most (if not all) other pinball videogames.īecause Timeshock wasn’t modeled after a real table but instead designed as a videogame, it wasn’t restricted by what’s possible and what’s not possible in a table. This can be seen in how detailed the game’s graphics are – especially when played at ultra high resolutions – but is especially apparent when you observe how lifelike the (ball) physics in this game are. While those collections are geared more towards the casual pinball enthusiast, the attention to detail in how the game is simulated is far more elaborate in Pro Pinball Ultra. The most striking difference with Pro Pinball Ultra is that Ultra currently only has one table for you to play, and that’s Timeshock – originally the second one in the series.ĭon’t let that deter you though, since there are a few other major differences between Pro Pinball Ultra and the aforementioned pinball games. Pinball FX2 and Pinball Arcade are favored on Steam, with Zen Pinball being the premier choice for consoles. It’s been twenty years since the first Pro Pinball game though, and the genre is now dominated by two or three franchises that have all released a ton of tables to choose from and play. Two newcomers appeared on the scene that propelled the pinball genre into the 3D realm, Tilt! and the Pro Pinball series – and the latter has now been re-introduced with an ‘ultra’ version. Once Pinball Illusions (the final game in the series) came out, it was the mid-nineties. The main difference was in the quality of the animation as well as the audiovisual delivery of pinball, which was far better than games had done up to that point. After some crude attempts in the mid to late eighties, the genre took a leap forward with Pinball Dreams and Pinball Fantasies – which kept with the trend of using a top-down, scrolling 2D overview of a pinball table. The pinball videogame genre has evolved with leaps and bounds when you look at the past 30 years or so. Here is the link to support- sounds like a great day for video cabinets.Pro Pinball Ultra is here, with a new version of the classic Timeshock table that was built from the ground up. One of the targets that Kickstarter will use the money for is cabinet support. It has the different levels for support, and the features they want to do. If you want to learn more, or even support the Kickstarter, here is the link. They also plan to keep making different pins, using former designers from Bally/Williams. They even have a mode to take the virtual glass off to move the pinball around. Portrait view support including a special view optimized for cabinetsįull support for cabinets, including second display for the DMDīeautiful photo realistic graphics at insane resolutionsĬontrol over the ambient light level - play in the dark with awesome ultra dynamic lighting effects Here is what they said about cabs, and look at the bottom of the Kickstarter for a little tease. They are doing a kickstarter to get it out quicker. The best part- they are optimizing them for cabinets. The developers are redoing everything from the ground up. These will be the most bad ass tables a pin cab has seen.
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